
As each song is played, any missed notes deduct a portion of the players groove gauge, whilst hitting sucessive notes on time increases the gauge back again. In standard play, Beatmania IIDX judges whether or not a player passes based on the percentage of their groove gauge that is left. For fast sections of 'scratching', the player needs to move the turntable in one direction and then the other in order to sucessfully hit the notes. The turntable is used in a similar fashion to the buttons, with a larger red line being used to indicate when the player needs to move the turntable.

Hitting multiple notes combines the key sounds together to form the whole song. By hitting a note on time, a small part of the song is played. Depending on how accurately the player hits the correct button, they are given a judgment level for each note and the corresponding number of points. Notes are arranged in specific patterns according to the song being played. In a similar fashion to the original Beatmania series, coloured lines, also known as notes, descend to the bottom of the screen and have to be pressed as they pass by a target area. GameplayIIDX is played using seven keys, arranged in a keyboard-like fashion, with four lower white keys and three higher black keys, and a turntable that can be rotated clockwise or counter clockwise. IIDX game are initially released as Arcade games (Often referred to as AC releases), but since IIDX 3rd Style, have also been released on the Playstation 2 (Known as a CS release).
BEATMANIA IIDX 25 CANNON BALLERS GAME SERIES
Designed as a follow up to the successful Beatmania franchise, the series builds upon the foundation created and adds in numerous additions to gameplay and content. Beatmania IIDX, sometimes referred to as IIDX, is a series of rhythm action games produced by Konami.
